NO LIMIT
GAMES
A one-person studio designing tabletop and video games — card duels, souls-for-the-taking board games, and a Risk-style war for the ruins of America. Twelve titles, one desk.
Started as a class project. Never stopped.
In 2010 a handful of students set out to build their first game, Vengeance. The team scattered years ago; the work didn't. No Limit Games is now run solo by its co-founder, who kept designing — first on the side, then in earnest — until "someday" turned into a slate of a dozen tabletop and video game projects in various stages of finish.
The studio's first release, Battle of Souls, is headed to Gamefound this month, with a deckbuilder expansion and several finished titles queued up behind it.
- 2010Studio founded
- 12Games in the works
- 1Person running it
Battle of Souls — live on Gamefound, September 2026
Two players fight for ownership of the souls of fallen warriors in a seesaw battle where mercy isn't rewarded. Back it, wishlist it, or just come watch it happen.
Tabletop Games
8 titlesBattle of Souls
A player-vs-player card and board game fought over the souls of the fallen — strategic, unforgiving, and built for two rivals who don't mind showing no mercy.
Battle of Souls: Deckbuilder
A standalone deckbuilding take on the Battle of Souls world, ready to go — likely following the core game to crowdfunding once it's found its audience.
Death of Liberty
America has fallen to a self-declared world ruler. Choose a side and fight to take the country back in this Risk-style war for the continent. Map art may still get a pass.
Vampire, Humans & Werewolves
A finished hidden-faction game of shifting loyalties between three sides who each want the others gone. Minor visual touch-ups pending.
Drink Master War!
A war-themed party game built for a table with drinks on it. Rules are locked; final artwork is still coming together.
Vengeance: The Card Game
A martial-arts fighting game in card form, spun off from the Vengeance universe, built around a roster of six fighters carried over from the original concept art.
The Mastermind
A social deduction game for 4–8 players, adapted from an original novella. Rulebook and character profiles are done; the remaining art is what's left to finish.
Untitled Dungeons & Dragons Concept
A homebrew D&D-adjacent project just getting off the ground. Details to come as it takes shape.
Video Games
4 titlesBattle of Souls
The Unity-built video game companion to the tabletop series, currently in beta with a Mac/Apple port planned down the line.
Vengeance
A fighting game aiming for authentic real-world martial arts — 3D fighters moving along a 2D plane, in the tradition of the genre's classics. Paused, not abandoned.
Death of Liberty
An FPS built from a design document first written in 2011, set in the same fallen-America world as its tabletop counterpart. Currently in documentation.
Untitled Real-Time Strategy Game
An RTS still on the drawing board. No details locked in yet.
Follow the studio
Updates on Battle of Souls and everything behind it, as they happen.
william@nolimitgamez.com